The Political Machine 2008 | |
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Box art |
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Developer(s) | Stardock |
Publisher(s) | Ubisoft |
Platform(s) | Microsoft Windows |
Release date(s) |
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Genre(s) | Government simulation |
Mode(s) | Single-player, Multiplayer |
Rating(s) |
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Media/distribution | CD, digital download |
System requirements
• Windows XP/Vista (64-bit not supported) |
The Political Machine 2008 is a government simulation game from Stardock, in which the player leads a campaign to elect the President of the United States. The player accomplishes this goal by traveling from state to state and engaging in a variety of activities to either raise money or raise poll numbers. It is the sequel to The Political Machine released in 2004. The Political Machine 2008 features new characters such as Barack Obama and John McCain. The game focuses on much more current issues and the constant need for money.[1]
The game also features 3 more scenarios, election in the American Civil war, an election taking place in European Union (which has different names on some countries) and an alien world.
The developers have said that they will add new content into the game before November 4 (the election) and will update the issues as they change in importance. New candidates are also planned once minor bugs are ironed out.[2]
Contents |
It is not possible to run as a third-party or independent candidate.
The Political Machine received mixed reviews, with a Metacritic average of 73%. IT Reviews said that "the gameplay is sufficiently engrossing and varied to keep your interest".[4] Gamespy called it "a really solid 'beer & pretzels' strategy game".[5] 1UP.com complained that "with more focus on the real-world conflicts and unpredictable events that plague campaigns, running for office might be a bit less tiresome".[6]
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